Item transform
Use the item transform requirement in a KubeJS recipe
Use one of these methods to add an Item transform requirement to the recipe.
.transformItem(input, output)
.transformItem(input, output, inputSlot, outputSlot)
.transformItem(input, output, inputSlot, outputSlot, transformer)The
input` and `outputparam must be a SizedIngredient created using one of the following syntax:String syntax :
"diamond"or"botania:pure_daisy"or"4x mekanism:osmium_ingot"Tag string syntax :
"#c:stones"or"3x #c:stonesItem.of()KubeJS method :Item.of("minecraft:diamond", 42)
The
inputSlotandoutputSlotparams must be a string corresponding to a slot id defined in a custom machine json Item Componentslotproperty. It is optional and the default value is""(no specific slot required).The
transformerparam can be a function that takes an ItemStack which will the input item, and must return an ItemStack which will be set as the output item.This can be used to manipulate the components (previously known as nbt) of the output item based on these of the input item.
Example
Transform any stone in 2 gravels.
ServerEvents.recipes(event => {
event.recipes.custommachinery.custom_machine("custommachinery:power_crusher", 100)
.transformItem("#c:stones", "2x gravel"))
})Last updated