Color
You can specify a color property to apply to a custom machine model.
This property must be specified inside the appearance
property.
The color must be an integer of type: 0xRRGGBB: go here if you don't know how to calculate an integer color from RGB values.
The color will only be applied to faces of the model that have "tintIndex": 4
specified, all other faces will be ignored and not be colored.
You can find some infos about tintIndex
face property on the Minecraft Wiki
Default : 16777215 Full white color, this will not change the texture color.
Example:
This will apply a full red color to all faces of the machine model that have "tintIndex": 4
property.