Effect
Use the effect requirement in a KubeJS recipe
.giveEffectOnEnd("effect", time, radius)
.giveEffectOnEnd("effect", time, radius, level)
.giveEffectOnEnd("effect", time, radius, filter)
.giveEffectOnEnd("effect", time, radius, level, filter)
.giveEffectEachTick("effect", time, radius)
.giveEffectEachTick("effect", time, radius, level)
.giveEffectEachTick("effect", time, radius, filter)
.giveEffectEachTick("effect", time, radius, level, filter)Example
ServerEvents.recipes(event => {
event.recipes.custommachinery.custom_machine("custommachinery:power_crusher", 100)
.giveEffectOnEnd("minecraft:speed", 600, 10)
})