Redstone component
Customize the redstone behavior and emission of the machine.
Redstone component let you interact with the vanilla redstone logic system. It doesn't store anything on the machine, instead it can be used to define the redstone behavior of the machine.
This component is fully optional, if not added the machine won't react or emit redstone signal.
Redstone component is defined as a unique machine component, meaning that you can only have 1 per machine.
If you try to add more than 1 redstone component only the last will be used.
Use the config
property to specify which sides will input or output redstone signal.
Redstone component is defined with "type": "custommachinery:redstone"
in the machine json.
Properties
The redstone component has 1 mandatory property and 7 optional properties :
Mandatory property
Optional property
I/O ConfigExample
A redstone component that will make the machine :
Output a redstone signal of 0 when idle
Output a redstone signal of 7 when crafting
Output a redstone signal of 14 when errored
Pause when a redstone signal of 15 is received
Nearby comparators will output a signal based on an item in a slot with id "input"
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