Biome
Use the biome requirement in a KubeJS recipe
Use one of these methods to add a Biome Requirement to the recipe.
.biomeWhitelist(Biome biome)
.biomeWhitelist(Biome[] biomes)
.biomeBlacklist(Biome biome)
.biomeBlacklist(Biomes[] biomes)
The
biome
param must be a biome id. Example :minecraft:ocean
Example
onEvent('recipes', event => {
event.recipes.custommachinery.custom_machine("custommachinery:power_crusher", 100)
.biomeWhitelist("minecraft:forest")
})
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