Add an icon to display the machine status in the machine gui.
The status element is used to shown the crafting status of the custom machine in the Machine GUI.
Status element must be defined in json like : "type": "custommachinery:status".
The crafting status of a custom machine can be IDLE, RUNNING or ERRORED.
IDLE mean the machine can't craft any recipes (because of missing inputs)
RUNNING mean the machine is currently processing a recipe
ERRORED mean the machine encountered an error while processing a recipe, the error message will be displayed as a tooltip when you hover the Status Element with your mouse.
Properties
The status element has 3 mandatory properties and 6 optional properties :
Mandatory properties
"type": "custommachinery:status"//Mandatory to define a status element.
X
Name : x
Description :
A positive integer value that define the x axis position of the element to be displayed on the Machine GUI.
Example :
The element will be rendered 100px to the right from the top-left corner of the gui.
"x": 100
Y
Name : y
Description :
A positive integer value that define the y axis position of the element to be displayed on the Machine GUI.
Example :
The element will be rendered 100px to the bottom from the top-left corner of the gui.
"y": 100
Optional property
Width
Name : width
Description :
A positive integer value that define the width of the element on the Machine GUI.
Default :
The same width as the texture specified in the texture property.
Example :
The width of the element will be 100px.
"width": 100
Height
Name : height
Description :
A positive integer value that define the height of the element on the Machine GUI.
Default :
The same height as the texture specified in the texture property.
Example :
The height of the element will be 100px.
"height": 100
Priority
Name : priority
Description :
An integer property that define the priority of the Element to be rendered.
Elements with higher priority will be rendered first. If 2 elements are at the same position the first to be rendered will be under and the last will be above.
Default : 0
Example :
The element will be rendered under each element that have a priority lower than 1000.
"priority": 1000
Idle texture
Name : idleTexture
Description :
The location of the texture file the status element will display when the machine status is IDLE.
Default :
The default status IDLE texture provided by Custom Machinery.
custommachinery:textures/gui/base_status_idle.png
Example :
The texture loader will use the file assets/namespace/textures/status_idle_texture.png as the status IDLE texture in the machine GUI.